Scavenger Hunt - Operation Catch Me If You Can. A house party game designed for kids aged 7 to 12.

It's part mystery - part hunt and all fun. The kids will be called upon to find a thief and a stolen object by putting together and/or searching for clues.
This scavenger hunt game is designed with a house full of kids in mind. Your group will be divided into teams of up to 6 kids each. The premise is simple: the kids are attending a party of some sort. Once they have arrived and settled in they will be given 2 projects to complete (one is arts and crafts based; the other is a performance). After they finish these projects, things will take a surprising turn and they will be called upon to solve a mystery by putting together and/or finding clues that will lead them to a thief and a stolen item. We have added in a photo challenge using disposable cameras so the kids can capture the fun they're having.
AGE RANGE: Ages 7 to 12
LENGTH OF GAME: About 2 hours
NUMBER OF TEAMS/PLAYERS: Unlimited. We recommend no more than 8 kids per team.
What if you only have a few kids participating in this mystery/hunt? Instead of dividing them into teams, you can keep them all on one team and have them race against the clock, giving the single team a time limit to complete each section of the hunt, report back to you and bribe you for the next section and so on until the hunt is complete.
PRE-HUNT PREP TIME: About 4 to 6 hours. You mostly need to print, read and perhaps edit the documents included with the kit, plant a few clues and you'll need to shop for prizes, disposable cameras and some arts and craft supplies.
NOTE: You will need an adult or teen to play the role of "doorkeeper" - they will greet the kids and be the person in charge. This doorkeeper will need to read instructions and guide the kids through the game. You can also add optional Alien Detection Agents (2 or more) - see Part 2 below.
There are 5 parts to this game:
Part 1: Showing Off. This is where the teams will show off their arts and crafts skills and how entertaining they can be as a team. These 2 projects will take approximately 45 minutes.
Part 2: To Catch A Thief! The party will be raided by Alien Detection Agents* and take a surprising twist. The kids will be called up to solve a crime "a theft". The thief will challenge them "to catch me if you can". The teams will be given a set of instructions written by the thief that they must follow to the letter. First, they'll need to put together clues to find out WHAT was stolen. Next they'll need to go on a hunt to find clues as to WHO stole it all while taking photos for the thief's scrapbook. Timing: approximately 90 minutes. *The raid and the Alien Detection Agency Agents are optional but recommended. The stolen item is green slime taken from an extraterrestrial; you can edit this to be anything you want, it doesn't have to be alien in nature.
Part 3: One More Thing: The final activity is a challenge (in the form of a word scramble) to find the actual item that was stolen. Timing: approximately 15 minutes.
Part 4: Captured! The ending surprise will be that one of the kids attending the party is the thief. Yes it will even be a surprise to them. (You or one of your helpers can also be the thief.) Timing: Approximately 15 minutes.
Part 5: Job Well Done! You'll have an awards presentation so all the teams are rewarded for a job well done. Timing: Approximately 5 minutes.
This game includes friendly, helpful support along with master copies of: The game itself (of course)
Facilitator guidelines, step by step instructions and supply list. This guide offers adaptations you can make to the game to best suit your needs. We even provide what we call a "culprit quiz" so you can easily design clues leading to whodunit (one of the kids attending the party; you or one of your helpers will be the thief).
Team name badges
Team ID table tents
Award certificates
Invitation







